Strength - 10
Dexterity - 15 = -1 AC, +1 Att/Int Mod, +1 Save (vs Energy blast)
Constitution - 13 = +1 HP, +1 Save (vs Poison/Disease)
Intelligence - 14 = +1 Lang, +1 Skill/Power
Psychic Power - 15 = +1 Save (vs Psy effects)
Charisma - 15 = -1 Reaction, 5 Retainers, Retainer morale 8
Prime Requisite: INT and PSY = +10% Exp
Languages: Sunuz and Scientific-Sunuz
Skills: biologist-botanist +1, physician +2, energy pistol,
programmer, chemist +1, roboticist, astro-physicist, holographic
scanner, attractor field, inter-planar physicist
Higher Powers: Y-Ray, Z-Ray (out of total of 7 attempts.)
Lens, laser pistol, skin suit, Med-kit, Med-Scan, Contra-grav belt,
Communicator, Scan Scope, Utility Belt, Survival Rations, Backpack,
Air tablets (48 hrs worth), canteen.
Turjan used to be an up-and-coming researcher in the employ of Duke Vissekka, of House Canos, but some ill-advised investments in asteroid mines in the rings of Tau Ceti ruined him. A dalliance with the Duke's concubine - pictured - forced him to flee prematurely. Signing up with the Navy seemed the easy way out...